##Moves the camera on the chapter map.
CAM1, 0xB, 8, -game:FE6 -indexMode:8
##Position to move the camera to.
	Position, 4, 4, -coordinates:2 -preferredBase:10

CAM1, 0xC, 8, -game:FE6 -indexMode:8
##Character to move the camera to.
	Character, 4, 4

##Allows camera to move automatically with units during events.
CMON, 0x15, 4, -game:FE6 -indexMode:8

##Stops camera from moving automatically with units during events.
CMOF, 0x16, 4, -game:FE6 -indexMode:8



##Moves the camera on the chapter map.
CAM1, 0x22, 4, -game:FE7 -indexMode:8
##Position to move the camera to.
	Position, 2, 2, -coordinates:2 -preferredBase:10

CAM1, 0x20, 4, -game:FE7 -indexMode:8
##Character to move the camera to.
	Character, 2, 2

##Moves the camera on the chapter map.
CAM2, 0x1F, 4, -game:FE7 -indexMode:8
##Position to move the camera to.
	Position, 2, 2, -coordinates:2 -preferredBase:10

##Allows camera to move automatically with units during events.
CMON, 0x3C, 4, -game:FE7 -indexMode:8

##Stops camera from moving automatically with units during events.
CMOF, 0x3D, 4, -game:FE7 -indexMode:8



##Moves the camera on the chapter map.
CAM1, 0x2628, 4, -game:FE8 -indexMode:8
##Position to move the camera to.
	Position, 2, 2, -coordinates:2 -preferredBase:10

CAM1, 0x2621, 4, -game:FE8 -indexMode:8
##Character to move the camera to.
	Character, 2, 2